Root the roleplaying game: travelers and outsides
Brendan Conway, Danielle Lauzon, Simon Moody, Mark Diaz Truman, Camdon Wrightand Right, a board game designed by Cole Wehrle and featuring art from Kyle
Ferrin. In Root: The RPG, you and your friends take on the role of vagabonds,
rogues of the Woodland who act as something between knaves and heroes as
they travel from clearing to clearing taking on jobs to make ends meet.
In these pages, you’ll discover a whole new world of adventure—new
mechanics, new character types, new systems for the Gamemaster (GM), and
more! Each chapter of Travelers & Outsiders builds upon the existing rules
of Root: The RPG, adding in expansion factions like the Lizard Cult and the
Corvid Conspiracy, and offering new options for players and GMs alike.
Of course, you do need to know how to play Root: The RPG to make use of
this book! All of the material here is supplementary—you need a copy of the
Root: The RPG core book to get all the rules for playing the core game.